Sifteo cubes offer unique gaming opportunities
August 29, 2011
As the video game world continues to expand by improving realism in game play, other interactive offshoots use new technology to produce unique game-play experiences that test a player's problem-solving and spatial capabilities.
According to a Wired magazine report, the recently released Sifteo video cubes represent a novel gaming system that uses wireless USB technology to connect independent video screens on blocks to create a spatially independent game-play environment. The three blocks may display three different sections of a maze, for instance, and a player can change the configuration of the blocks to build a path through which a character can travel.
The video game industry is constantly looking to integrate new forms of advancing technology. Some video game devices feature wireless USB technology, while others may use a motion sensor or a HDMI projector, among other technology.
Developed by two former MIT Media Labs researchers, the Sifteo cubes have a number of educational possibilities as well. The source noted that the cubes could be used to teach literacy skills to dyslexic students and also encourage collaboration, a popular trend in educational and recreational video game technology today.
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